3.1 Changes: Sacred Shield Ner…wait, what?
Oh look, some Holy Paladin nerfs changes were announced. Let’s see what we’ve got today!
Sacred Shield – Cannot be on more than one target at any time.
Wait, what? Sacred Shield could be on more than one target? Since when? Why was I not informed of this? I would actually have used this spell way more often than I do if I had known this to be the case.
Infusion of Light – No longer has a chance to reduce the casting time of Holy Light, but increases the the critical chance of your next Holy Light by 10/20% instead.
No, really: SACRED SHIELD CAN BE CAST ON MORE THAN ONE TARGET? ARE YOU KIDDING ME? THIS IS AWESOME. I AM GOING TO CAST THIS ON THE WHOLE RAID NEXT TIME AND LET SOMEONE DIE BECAUSE I WON’T BE HEALING THEM, JUST CASTING THIS SPELL. But my Flash of Light crits will be awesome.
Er, I mean, I’m torn. This is clearly a PvP change, which I hate. But it doesn’t completely suck for PvE. I’m not reliant on Holy Shock crits proccing this so my next Holy Light is uber-fast. It’s just kind of a bonus. Now it’s got an extra chance to crit for massive heals and a mana refund. Yay, I suppose.