Posted tagged ‘badges’

Epic Fail! Unsolicited World of Warcraft Predictions for 2009 Reviewed

January 1, 2010

So this time last year, even though nobody asked, I madesome predictions for World of Warcraft in 2009. So it’s now 2010 (which is only, ONLY pronounced “twenty ten”) and it’s time to look back and see how I did. I’ll grade each prediction on a five point scale.

Prediction #1: World of Warcraft: The Emerald Dream is announced at Blizzcon ‘09.

Result: Well, I was right in that a new expansion was announced at Blizzcon, but instead of going to the Emerald Dream or the Maelstrom, Blizzard turned the old, forgotten world of Azeroth on its ear and then blew it up, unveiling Cataclysm.

Score: 1 out of 5

Prediction #2: 2. Ulduar (and later Icecrown Citadel) are PTR’d and beaten the day they are patched into the live game.

Result: Ulduar was released with patch 3.1 on April 14th. Ensidia killed Yogg Saron at 02:24PM CET on April 16th. Good enough for me. With patch 3.2 and Trial of the Crusader, Blizzard staggered the release of the raiding content (one boss per week) presumably so the raid wouldn’t have been cleared 15 minutes after being patched in. This process continued with 3.3 and Icecrown Citadel. This is a complete bullshit copout so that your bleeding edge raiders don’t put Arthas on farm status day one. He goes down within 24 hours of being unlocked, by the way.

Score: 5 out of 5

Prediction #3: Emblems of Heroism will be redeemable for Emblems of Valor.

Result: Well gee, who knew that both of those badgers emblems would go the way of the dodo a little over halfway through the year? Instead of a bulk exchange for the higher tier emblem, patches 3.2 and 3.3 saw complete emblem resets where the only way to acquire Heroism and Valor emblems (and Conquest as well, introduced in 3.1 and vaporized in 3.3) was to do a 1 for 1 trade down from the top. While this is just spectacular for alts (and spectacularly bad players), on my main character I wonder why I went and did Naxx every week for so damn long. Now I can just spend a couple of hours doing heroics and BAM, a few pieces of tier 9 are mine.

Score: This is mildly tricky considering exactly what happened, so let’s call it 2 out of 5 for no particular reason.

Prediction #4: Dual specs solve little.

Result: Nailed it!

Now, as a healer I enjoy very limited downtime using the new Dungeon Finder. On the worst day I have maybe a two minute wait for a group. And there have been quite a few days when I’ve totally earned my Emblems of Frost because the tank. Really. Sucks. Like, he’s got PW: Fortitude, Gift of the Wild and Blessing of Kings and he’s rocking 30k health and doesn’t have a prayer of holding aggro. But miraculously he does. Why? Because two of the three dpsers are doing under 1,000 DPS. God help you if all 3 DPS are capable and you have a weak tank.

It took me a couple days of healing my ass off to figure it out: the vast majority of these guys are main spec DPS who just don’t want to sit in queue for 15 minutes between randoms; choosing to tank, even if they’re not good at it or their gear sucks gives them as short of a wait as I have healing. Unfortunately, that makes my job so ridiculously hard. Dear Random Instance Tanks: stop sucking. Love, Doofy.

Score: 5 out of 5

Prediction #5: Refer A Friend is reintroduced later in the year with benefits extending up to level 70.

Result: Surprisingly, this didn’t happen. But, having now leveled a brand new character to 80 during the year, I can say that the Outland experience isn’t bad at all. Even heading there at 58, I basically completed two and a half zones and then I was on my way to the friendly confines of Northrend. Now, being decked out in full heirlooms (shoulders, chest, ranged weapon, dual wielding daggers) made things considerably less painful and I’m sure someone brand new to the game will have a lot tougher of an experience. On the plus side, the dungeon finder actually works for Burning Crusade instances when you’re level appropriate so someone willing to tank or heal could certainly cruise through to level 68.

Score: 0 out of 5

Total Score: 13 out of a possible 25.

Clearly, I fail at prognosticating. Oh well.

Happy Twenty Ten to all!

3.2: The Head Explosion Patch

June 18, 2009

Okay, let me get a few things here straight.

# Construction of the Crusaders’ Coliseum is complete. Testing not yet available. New raid normal and heroic modes for the Crusaders’ Coliseum can be toggled using the Dungeon Difficulty setting. This applies to 10 and 25 player versions. 10 player (normal), 25 player (normal), 10 player (heroic) and 25 player (heroic) all share separate raid lockout timers.

* Trial of the Champion
o 5 player (normal and heroic mode) dungeon.
o Daily quest added to the heroic daily dungeon quest giver.
* Trial of the Crusader
o 10 and 25 player (normal mode) raid dungeon.
* Trial of the Grand Crusader
o 10 and 25 player (heroic mode) raid dungeon.
o Crusaders’ Tribute: Active on heroic difficulty only, the tribute system will limit players on the number of attempts the raid is allotted each week. Additional rewards can be earned depending on the number of attempts left in the tribute run each week when the final boss is defeated.

Okay, so there’s a 5-man dungeon that can be done on normal or heroic. Then there’s a 10-man raid and 25-man raid. These can also be done on normal or heroic. While a heroic raid used to be the 25-man version of the 10-man normal raid, you can choose to do a 25-man raid on normal mode or 10-man raid on heroic mode.

Players who do not wish to gain experience through PvP can visit Behsten in Stormwind or Slahtz in Orgrimmar – both located near the Battlemasters in either city – and turn off all experience accumulation for the cost of 10 gold.

Behsten and Slahtz. Behsten…Slahtz. Best in…slots…

*head explosion*

Apprentice Riding (Skill 75): Can now be learned at level 20 for 4 gold

*head explosion*

# Emblem System Changes

* Both the 10 and 25 player instances of the Crusaders’ Coliseum drop a new Emblem of Triumph.
* Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.
* The heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Triumph.
* The existing achievements to collect 1, 25, 50, etc. Emblems of Heroism, Valor, and Conquest have been converted to Feats of Strength since Heroism and Valor Emblems are no longer attainable.
* New achievements have been added to collect various amounts of any combination of emblems.

Okay, so we’re now getting Emblems of Conquest from stuff that would normally give Emblems of Heroism and Valor. There will be no way to earn Emblems of Heroism or Valor except from redeeming Emblems of Conquest for them. Many items will still be purchasable via Emblems of Heroism or Valor, such as the new epic gems (*mild head explosion*) but they will no longer drop in dungeons or raids and are no longer the reward for doing the heroic daily quest. Instead, there will now be Emblems of Triumph (FOR ME TO POOP..oops, sorry) as a reward for this quest and there currently is no other way to earn Emblems of Triumph that is known at this time and what Emblems of Triumph will be redeemable for is also currently unknown right now and FOR GOD’S SAKE WILL SOMEONE PLEASE THINK OF THE CHILDREN?

http://www.youtube.com/watch?v=HY-03vYYAjA

Anyone got a couple aspirin?

Week(s) In Review

August 30, 2008

A brief summary of the things I’ve accomplished since returning to the game.

– Joined a new guild. This was a tough decision to make. Shuffle had been the only guild that I had known ever since Doofy joined it while, like, level 15 in Westfall. And what I came back to was an empty shell of a guild. All the founders and core folks in the guild had basically quit the game. Those who didn’t quit left for other guilds. The only active folks in the guilds were little-used alts and bank leeches (the money ran out months ago, nary a deposit in sight). I ran around guildless on Sherm and Doffy for a few days, when an old acquaintance (whom I thought had left the server and/or WoW) sent me a tell and suggested I join his guild. I looked them up and found a couple more familiar faces in there, so I went ahead an joined Veritas et Aequitas. Good folks, and hopefully we’re going places.
– Upgrades! My hiatus began right before the 2.4 patch, and because I’m awesome, Doofy had 124 badges on him. So I immediately bought the Mexican, non-union, Tier 6 equivalent chestpiece. It is awesome. Like me. Sherm also was near the magic 100 mark and a couple of Karazhan trips and heroic daily quests (I kinda wish it could be Botanica every day) got him the caster chest for improved pewpew.
– Become fabulously rich. Between grinding out Shattered Sun Offensive reputation (exalted on Sherm and Doofy, Doffy is revered) and a lucky drop or two (a green enchanting pattern innocently master looted to me sold for 500g) and my own patented method for selling stuff on the Auction House, I have somehow amassed almost 6,000 gold. This is after nearly going bankrupt buying Jewelcrafting patterns for Sherm and buying Doffy’s flying mount after hittting 70 (see below). I think that money is going to go towards getting Doffy an epic flyer as he could really use it, being an herbalist and all. Sherm does not have a gathering profession, so I think it would be a waste of time for him.
– Gotten Doffy to 70. A couple more instance runs got him so close to 70, and I went and did some quests around Area 52 to finish it out. I did pick up a couple of items in Magister’s Terrace that got my healing to about 1,000 buffed which was good enough to sneak into a Karazhan run where I walked out with 7 epics. It’s a horrible mismatch of leather and cloth with the only mail item being the Tier 4 gloves. I’m not even using a shield! It’s a lot of fun, though, and will get easier as I get more items and badges. My other goal now is to gear him up well enough with an off-spec set to be able to plow through a zone or two of quests in a weekend, to earn even more cash.

Things I haven’t done:

– Used the beta key. I just don’t freaking have time. Where was this a couple of weeks ago, you know? Sigh.