Posted tagged ‘random’

A Modest Proposal

August 22, 2010

Server and faction transfers are two of the worse things that ever happened to WoW. Why? Because if you’re on the low population side of a server, things have only gotten worse since those features were implemented, not better.

I play Alliance on a server called Thrall, so of course I was setting myself up to fail from the start. Still, while it was a Horde heavy server, it wasn’t all that bad until faction transfers went live. Suddenly, quite a few people I knew went Horde. The leadership of one of the most progressed Alliance guilds (which wouldn’t even be top 5 Horde side) crossed over. On the Alliance, we never saw the inside of the Vault of Archavon again.

There is currently zero incentive to roll on/transfer to the low population side of a server. Why go somewhere that never holds Wintergrasp (except at 5 am on a Thursday) or is severely outclassed in endgame progression? This is something that should change.

Blizzard would never do it, but a solution I have is simple: supply and demand pricing for server transfers and faction changes. When they want to populate a server, they offer free transfers off of the source servers to the destination server. This seems like something that could easily be implemented.

Using Thrall as an example, which, according to Warcraft Realms, is 80% Horde and 20% Alliance.

Let’s say you’re a Blood Elf on a server who has found a raiding guild on Thrall that suits them. Because Thrall is heavily Horde, the normal $25 transfer fee would be increased to, say, $40, due to the Horde population already being high. The max cost would be $50 for a server transfer for those who want to transfer to the high pop side of the servers with the most extreme imbalances (ohai Mal’Ganis.

On the other hand, if you’re an Alliance player who would like to come to Thrall (and, really, you should. The water’s fine. And Brade Frurry is recruiting!), the cost would be reduced to $10 or $15 due to the Alliance population being so low.

Now, say you’re a Blood Elf paladin already on Thrall who has seen the light and realized that Blood Elves are terrible and you’d much rather be a Draenei. The normal $30 faction change cost would be reduced to $15, as incentive to join the low population side. The minimum cost for a faction change would be $5, for the servers with the largest imbalances (again, see Mal’Ganis).

Would this solve the problem completely? No, of course not. But what it would definitely do is reduce the bleeding. Faction imbalances are bad for PVE progression and server economies. You’d still see people gladly pay $50 to transfer their toon to the high pop side for a top progression raid guild, so I think it would be a complete wash as far as Blizzard’s bottom line was concerned. And if you don’t like it, you’re always welcome to reroll via heirlooms.

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Epic Fail! Unsolicited World of Warcraft Predictions for 2009 Reviewed

January 1, 2010

So this time last year, even though nobody asked, I madesome predictions for World of Warcraft in 2009. So it’s now 2010 (which is only, ONLY pronounced “twenty ten”) and it’s time to look back and see how I did. I’ll grade each prediction on a five point scale.

Prediction #1: World of Warcraft: The Emerald Dream is announced at Blizzcon ‘09.

Result: Well, I was right in that a new expansion was announced at Blizzcon, but instead of going to the Emerald Dream or the Maelstrom, Blizzard turned the old, forgotten world of Azeroth on its ear and then blew it up, unveiling Cataclysm.

Score: 1 out of 5

Prediction #2: 2. Ulduar (and later Icecrown Citadel) are PTR’d and beaten the day they are patched into the live game.

Result: Ulduar was released with patch 3.1 on April 14th. Ensidia killed Yogg Saron at 02:24PM CET on April 16th. Good enough for me. With patch 3.2 and Trial of the Crusader, Blizzard staggered the release of the raiding content (one boss per week) presumably so the raid wouldn’t have been cleared 15 minutes after being patched in. This process continued with 3.3 and Icecrown Citadel. This is a complete bullshit copout so that your bleeding edge raiders don’t put Arthas on farm status day one. He goes down within 24 hours of being unlocked, by the way.

Score: 5 out of 5

Prediction #3: Emblems of Heroism will be redeemable for Emblems of Valor.

Result: Well gee, who knew that both of those badgers emblems would go the way of the dodo a little over halfway through the year? Instead of a bulk exchange for the higher tier emblem, patches 3.2 and 3.3 saw complete emblem resets where the only way to acquire Heroism and Valor emblems (and Conquest as well, introduced in 3.1 and vaporized in 3.3) was to do a 1 for 1 trade down from the top. While this is just spectacular for alts (and spectacularly bad players), on my main character I wonder why I went and did Naxx every week for so damn long. Now I can just spend a couple of hours doing heroics and BAM, a few pieces of tier 9 are mine.

Score: This is mildly tricky considering exactly what happened, so let’s call it 2 out of 5 for no particular reason.

Prediction #4: Dual specs solve little.

Result: Nailed it!

Now, as a healer I enjoy very limited downtime using the new Dungeon Finder. On the worst day I have maybe a two minute wait for a group. And there have been quite a few days when I’ve totally earned my Emblems of Frost because the tank. Really. Sucks. Like, he’s got PW: Fortitude, Gift of the Wild and Blessing of Kings and he’s rocking 30k health and doesn’t have a prayer of holding aggro. But miraculously he does. Why? Because two of the three dpsers are doing under 1,000 DPS. God help you if all 3 DPS are capable and you have a weak tank.

It took me a couple days of healing my ass off to figure it out: the vast majority of these guys are main spec DPS who just don’t want to sit in queue for 15 minutes between randoms; choosing to tank, even if they’re not good at it or their gear sucks gives them as short of a wait as I have healing. Unfortunately, that makes my job so ridiculously hard. Dear Random Instance Tanks: stop sucking. Love, Doofy.

Score: 5 out of 5

Prediction #5: Refer A Friend is reintroduced later in the year with benefits extending up to level 70.

Result: Surprisingly, this didn’t happen. But, having now leveled a brand new character to 80 during the year, I can say that the Outland experience isn’t bad at all. Even heading there at 58, I basically completed two and a half zones and then I was on my way to the friendly confines of Northrend. Now, being decked out in full heirlooms (shoulders, chest, ranged weapon, dual wielding daggers) made things considerably less painful and I’m sure someone brand new to the game will have a lot tougher of an experience. On the plus side, the dungeon finder actually works for Burning Crusade instances when you’re level appropriate so someone willing to tank or heal could certainly cruise through to level 68.

Score: 0 out of 5

Total Score: 13 out of a possible 25.

Clearly, I fail at prognosticating. Oh well.

Happy Twenty Ten to all!

The Ulduar Drinking Game

May 13, 2009

After much thought, I’ve come up with the following drinking game to be used whenever raiding Ulduar.

Whenever someone asks which part of Ulduar to teleport to, take a drink.

That’s all you need in here, really, because you’re going to die from alcohol poisoning.

Tagged! The Screenshot Meme

March 6, 2009

So I’ve been tagged by a couple of people since I am officially one of the worst bloggers in blogging history. Thank you to Dann and HolyWarrior at The Good, The Bad and the Downright Evil for tagging me.

What you’re supposed to do is check the 6th item in the 6th folder of your screenshots folder. I…don’t have six folders in my screenshot folder so I just went with the 6th image. And behold!

lolswordofdoom

lolswordofdoom

I meant to do an entry on it (fail blogger,remember) but it didn’t happen. Remember that Enti’s Quenched Sword, the gray sword that dropped in Northrend and didn’t have a level requirement on it? The text says it does next to no damage, but hand it to a level one toon and they just slaughtered everything in sight. And when you got Rend, things got even more fun. You could run up to something, Rend it and then go to the next mob because it ticked for well over 100, which was more than enough to kill everything in Elwynn Forest. I leveled Grayitems the warrior to level 10 in about an hour that way. My goal was met when Hogger died. And then the sword received a level requirement so poor Grayitems met the DELETE feature.

I’d post something else from the screenshot folder but it’s a whole bunch of fail, largely accidential key hits (how? I have no idea). I do want to post the screenshot of dinging 62 off of Onyxia, but it’s on my parents’ computer I do believe.

Real content coming, someday.

The Essential Parts of Any Raid: Ventrilo Edition

January 23, 2009

About a year ago I made an entry on The Essential Parts of Any Raid, showing who you needed to bring in order to have a successful raid. Now, since most raids use a voice chat service such as Ventrilo, it’s time to go through the people you’ll need in your channel to have a full and entertaining evening.

The Loud Talker

Pretty self explanatory. If you’re wearing headphones, prepare to have your ears blown out. If it’s through your speakers, turning the volume on them down prevents you from hearing anyone else. Unfortunately playing too important a role to mute.

The Low Talker

This player either has their microphone about six feet from their mouth, is a quiet person in general or is just too cheap to spring for a new mic. Talks frequently. Wonders in raid chat why they’re being ignored.

The Non-Talker

The player that never talks, ever. Owns a mic. Communicates exclusively in raid/guild chat. One hell of a listener, though and generally a solid player. Talked once and nearly wiped the raid as everyone freaked out.

The Play by Play Guy

Like CNN and The Weather Channel, constantly updating the condition of the raid. The mob health, their health, raid buffs, how much they just crit for, their drink supply, the temperature of their Hot Pockets, etc. For this person, I link them some Ground Gear.

Captain Obvious

“Come on, DPS, step it up!” “Healers, top off those tanks!” “Here come some adds, let’s get a tank on them!” “Rebuff!” /headdesk

The Dude That’s Always Logged In

Inexplicably always logged into Vent even if they’re not logged into the game. May be in a different channel with one or more unknown persons. Causes frequent discussions between guild officers as if the password should be changed.

The DJ

Whenever Push To Talk is hit, a wave of music fills the raid’s ears. For some reason, this player cannot DPS unless something is cranked to 11 in the background. Has never played World of Warcraft with the volume on. Choice of music is either extremely emo or some sort of death metal. Oddly able to be understood over vent when they speak and a good listener.

The Most Important Person In The Entire Raid

A horrible combination of The Play By Play Guy and Captain Obvious. Is also, unfortunately, a Loud Talker. This person will constantly mention over Vent every single thing that happens to them, even if it’s a standard part of the fight and happening to every single member of the raid.

Karazhan example: Maiden of Virtue’s Repentance. “I can’t move! Somebody help me!”
Naxxramas example: Maexena’s Web Wrap. “STUNNED!”

And when they die…”I’M DOWN!!!!!!” as if you might as well wipe since because THEY’RE DOWN!!!! the rest of the fight is meaningless. Will request battle rezzes every time they die. Which is often.

Any others I’m missing?

Paid Sex Change!

December 10, 2008

First there was the paid server transfer. Alright, that’s cool, let people escape to a better opportunity if they’re on a dead end server.

Then there was the paid name change. Okay, fine. Perfect for the person who realizes that Leoglaxxx is a horrible name for a hunter.

Now there’s the paid sex change. Yes, really. There’s been no official announcement, but I was just looking at it on the official WoW site…”Character Customization” is live. For $15, you can change everything about your character’s look, even their sex. They’ll even throw in a name change if you want for that cost, since if you make yourself female “Mightydude” just wouldn’t be a proper name now, would it?

I didn’t get into the specific details, since Blizzard wanted my credit card information (which they already have, silly Blizz) to charge me the fifteen bucks and I didn’t want to take the risk of getting charged, but here’s the fine print:

This service lets you change your character’s gender, face, hair and skin color, hairstyle, name, and other cosmetic features determined by their race and gender combination.

Since everything but gender and name can be changed in game at the barbershop, it really is a $15 sex change operation. And a trip abroad isn’t even needed. Oh, and also

You cannot, however, change your character’s race or class.

But at the rate that they’re going, I’m sure that will be live sometime in 2009. Gnomadins will have their day, oh yes.